All Characters in Anime Dimensions

^ - Among the first 6 characters in the game.

Kanade Tachibana/Angel - ^
Class: Melee

Basic Attack: Hand Sonic (Interchangeable between Hand Sonic 1, 2, 3, 4, and 5.)

Ability 1: Harmonics (Creates a clone with a quarter of the stats of Kanade for 7 sec)

Ability 2: Overdrive (Increases strength by x points for 10 sec)

Ability 3: Delay (Chance for enemy to miss their next attack increased by x%. Doesn't work on bosses.)

Ability 4: Angel Wings (Becomes immune to melee attacks for 3 sec and increases agility by 30% for 3 sec.)

Eren Jeager - ^
Class: Mixed

Basic Attack (Ranged): ODM Gear Throw

Basic Attack (Melee): Martial Arts

Ability 1: Hardening (Armor stat raised by x%, damage stat raised by x%)

Ability 2: Titan Transformation (Eren Becomes the Attack Titan, x% of his current stats added to him for x seconds (disables Hardening for 30 seconds))

Ability 3: Founding Titan Control (Founding Titan can be upgraded separately)

Ability 4: War Hammer Titan Control (War Hammer Titan can be upgraded separately, creates randomized weapons or structures)

Revy - ^
Class: Ranged

Basic Attack: Modified Beretta 92F

Ability 1: Flying Kick

Ability 2: PM-63 Submachine Gun

Ability 3: M79 Grenade Launcher

Ability 4: Whitman Fever (Increases strength by x points for 8 sec)

Spike Spiegel - ^
Class: Mixed

Basic Attack (Ranged): Jericho 941

Basic Attack (Melee): Jeet Kune Do

Ability 1: Bullet Barrage (Ranged)

Ability 2: Cowboy's Luck (Chance of critical raised for 15 sec)

Ability 3: Endurance (Armor stat raised by x points for 35 sec)

Ability 4: Sleight-of-Hand (Chance of dodging enemy attacks raised for 10 sec)

Sudou Kaname - ^
Class: Mixed

Basic Attack (Ranged): 9MM Pistol

Basic Attack (Melee): Yasutsuna's Katana

Ability 1: Stun Baton (Melee) (Stuns enemies at level x or lower for 2 sec)

Ability 2: RPD LMG Spray (Ranged)

Ability 3: Dud Grenade (Ranged) (Distracts enemies at level x or lower.)

Ability 4: High Roller (Next attack used by Kaname will do double damage. However, if he is attacked beforehand, he takes double damage and his ability becomes void until next use.)

Goblin Slayer
Class: Melee

Basic Attack: Short Sword

Ability 1: Throwing Knives

Ability 2: Torch Burn (Has a chance of setting fire to enemies lower than half of Goblin Slayer's level.)

Ability 3: Shepherd's Sling (Has the possibility to confuse/daze enemies lower than half of Goblin Slayer's level.)

Ability 4: Breath Ring (Allows Goblin Slayer to ignore all poison damage for x seconds.)

Priestess
Class: Healer/Defense

Basic Attack: Barrier Crush

Ability 1: Protection (Can block up to x% of damage.)

Ability 2: Minor Heal (Can heal up to 20% of an ally's health with maximum upgrades.)

Ability 3: Holy Light (Temporarily blinds enemies below half of Priestess' level.)

Ability 4: Purify (Can rid any ally at least five levels below Priestess of any negative effects. Allies the same level as Priestess have a 45% chance of purification. Allies with a higher level than Priestess have a 15% chance at purification.)

NPCs
Apprentice Cleric

Cow Girl

Cow Girl's Uncle

Dwarf Shaman

Guild Girl

Heavy Warrior

Hero

High Elf Archer

Inspector

Lizard Priest

Rhea Scout

Rookie Warrior

Sage

Smith

Spearman

Sword Maiden

Villagers

Witch

Enemies
Demon Lord Minions

Giant Eye

Goblin

Hobgoblin

Mini-Bosses
Swamp Dragon

Bosses
Goblin Champion

Goblin Lord/Goblin Army

Orc

Grimm
Class: Ranged

Basic Attack: Caeca Nube (Fires ball of Fantasia at enemy, explodes upon will)

Ability 1: Procella

Ability 2: Veneticium Revelare

Ability 3: Smokescreen (Increases Grimm's chances of getting a critical hit by x%)

Ability 4: Nube (Causes an explosion and creates a shadow replica of Grimm with half of his stats)

Melie
Class: Ranged

Basic Attack: Meteor Drops

Ability 1: Repulse (Creates shield of Fantasia. Deflects up to x% of damage.)

Ability 2: Good Instincts (Melie's agility increases by x points for 4 seconds.)

Ability 3: Gravem Carserem (Melie has an x% chance of capturing a lower-level enemy for x seconds.)

Ability 4: Ignis Rumpere

While in the hub world or any peaceful area, Melie is in her regular design. However, upon entering an area that requires fighting, Melie becomes Crazy Melie and unlocks her abilities. She can, however, be manually turned into Crazy Melie by the player in non-violent areas.

Seth
Class: Mixed

Basic Attack (Ranged): Meteor Drops

Basic Attack (Melee): Fantasia Fist-Strike

Ability 1: Titan Punch (Melee)

Ability 2: Skull Attack (Ranged)

Ability 3: Skull Burst (Ranged)

Ability 4: Berserk Mode (Seth transforms into Berserk Seth. Half of his stats are added to his current stats.)

Enemies
Soldiers

NPCs
Alma

Artemis Academy Members

Doc & Devi

Master Lord Majesty

Miss Melba/Mister Melba Papa

Nick

Piodon

Pompo Hills/Islet 21 Residents

Rumble Town Citizens

Taj Zehd

Tommy

Tommy's Dad

Yaga

Mini-Bosses
Nemesis Mini-Boss

The Bravery Quartet

Bosses
Captain Dragunov

Captain Konrad

General Torque

Hameline (Pre-Alliance with Seth, Becomes NPC after being defeated)

Nemesis

Santori

Locations
Alma's Observatory

Artemis Institute

Islet 21

Pompo Hills

Rumble Town

Rumble Town Clock Tower

Rak Wraithraiser - ^
Class: Tank

Basic Attack: Red Spear

Ability 1: Compression Licenser (Allows player to switch between large and small, not in anime/manga)

Ability 2: Shinsu Stone Quality (Allows Rak to create a stone shield, increases defense by x% for x seconds)

Ability 3: Hunting Intuition (Increases Rak's agility by x% or x seconds)

Ability 4: High Shinsu Resistance (Increases Rak's defense stat by x% for x seconds)